I have been using it with great success in R2C2, holding off waves and waves of monsters on my own without consuming too much ammo. The MG is actually one of the best ammo-per-kill special weapon out there, and unlike the revolver you do not need to have god aim, just good recoil control. yah with old MG you didn't need revo since you kill stuff with headshots pretty quick with little ammo expense and in case things go dicey you have auto for suppressive fire. It used to cut through crowds of trash mobs like butter. The recoil is all over the place, bullets do less damage, muzzle flash is crazy, it's just an irritation. This needs to be addressed in the next major patch (According to the community at their discord, it won't because "10 Chambers simply doesn't care").MG was the only weapon that actually felt like a solidly built weapon, aside from the revolver. I have reached out to some members of the team over at 10 Chambers in hopes to address this, but was told that it was a "Talking point".Ī Multiplayer game with a subpar matchmaking system is not good for the long term health of the game. So often times, you will end up with people in your lobby who will just leave, causing you to have to rehost the lobby because it won't start looking for players to refill those empty slots.Įven with bots, there are some missions that are nearly impossible to complete without voice communications. Right now? The game just lets you host an unlisted mission, then randomly pulls from a group of people without taking into account pings or location. The game needs a lobby and the ability to host games with a search function. Make no mistake: You will NOT enjoy this game if you are planning to go it solo, depend on bots, or overall just plan to use the built in match making service. This game is good if you are willing to join their discord for matchmaking and not planning on relying on the games internal matchmaking system. Overall, GTFO is a pretty niche yet awesome game, I definitely recommend it if you don't mind losing every now and then in order to improve your tactics to survive all the dangers deep down there! The bots can be useful but they tend to shoot you in the back (don't give them a Burst Cannon or they'll kill you) You may need to play with strangers if your friends are unavailable Can be time consuming (depending on your team, you might need 1 - 2 hours to clear some levels) Levels can be challenging (depends if you're new or not to the game, obviously) GTFO is tagged as an hardcorde / coop game which is true, going in blind & gun-blazing will usually result in your demise and your friends having to deal with some tricky situations!Ĭoordination and communication are mandatory, that's an aspect I enjoy a lot, there's nothing like being low on ammo and carefully planning my next move to survive the upcoming alarms or complete an objective. Getting close to 600 hours at the time of writing this so it kinda speaks for itself!
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